Bungie fires Marty O’Donnell

Polygon:

Halo series and Destiny composer Marty O’Donnell was fired by Bungie’s board of directors last week, the composer revealed via his personal Twitter account tonight […]

O’Donnell composed music for Oni, as well as the Myth and Halo series. He joined Bungie in 2000 as audio director after working on Myth 2, Oni and Halo: Combat Evolved’s scores on a contract basis with his company TotalAudio. During his time at Bungie, O’Donnell directed voice talent and sound design for the Halo trilogy, Halo: Reach and Halo 3: ODST. He often collaborated with TotalAudio partner and now in-house audio design lead at Bungie, Mike Salvatori.

Marty’s original tweet announcing his firing:

And Bungie’s one-paragraph statement on the matter:

For more than a decade, Marty O’Donnell filled our worlds with unforgettable sounds and soundtracks, and left an indelible mark on our fans. Today, as friends, we say goodbye. We know that wherever his journey takes him, he will always have a bright and hopeful future.

We wish him luck in all his future endeavors.

Marty O’Donnell has been one of the most influential composers in video games and has often been cited as inspiration by many others.

There will always be two sides to every story but Marty’s comment and Bungie’s statement couldn’t be more divided. In any case, Bungie’s statement is rather curt.

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